Test
Beispielpost, bla bla
The WWK is a fair that took place in Gießen, Germany on the 7th and 8th of March 2020.
With my experiments, I attempt to explore possible answers to the following research questions:
As opposed to The Instrument, in which I created game mechanics and let the players make up a story, this game consists of just materials.
Here is a simple interactive story, to be played digitially on in a traditional choose-your-own-adventure type of book.
The second experiment deals with the combination of game design and storytelling.
There are different religious, philosophical and metaphysical concepts acknowledging the possible existence of multiple realities.
Interactivity comes in many forms.
Sometimes seemingly irrelevant objects let us conclude a definitive, they imply a backstory potentially affecting the entire fictional world
Shortly summarize what the core of your project was.
I do have some worries that I would like to share, and a few ideas on how to solve the problems that have occurred.
Documentation October I 13.10.2019 iArts Graduation Project | Clara Seifert Inspiration I went to gamescom back in August. My...
Documentation November 05.11.2019 iArts Graduation Project | Clara Seifert I have decided (or maybe more figured out) that my...
A single player game Reminiscent of Tarot, this game is designed to help you make decisions and find answers within your subconscious mind.