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The Turning of the Tables

As opposed to The Instrument, in which I created game mechanics and let the players make up a story, this game consists of just materials.

The Interactive Story

Here is a simple interactive story, to be played digitially on in a traditional choose-your-own-adventure type of book.

The Instrument

The second experiment deals with the combination of game design and storytelling.

The Hermann Story

Sometimes seemingly irrelevant objects let us conclude a definitive, they imply a backstory potentially affecting the entire fictional world

The Conversation

A single player game Reminiscent of Tarot, this game is designed to help you make decisions and find answers within your subconscious mind.

Blog: Blog2

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